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Magic engine sapphire
Magic engine sapphire





magic engine sapphire

Their third skill comes with their first and only evolution, and fourth skill requires level up in their evolved form. Doing the first evolution prior to level 10 makes these second-stage Pokémon learn their third skill at level 5 to level 10, otherwise they will learn the skill at level 30 to level 35.įor the Pokémon that evolve only once, they already have their first two skills when recruited. Learning a new skill is guaranteed at the end of the interval if the Pokemon failed to learn it at previous five levels.įor the Pokémon that evolve twice, their first two skills can be learned by raising their level in the basic form, third skill can be learned by raising their level in the first evolution form, and fourth skill comes with their second and final evolution regardless the level. Despite originally being a Pokemon that evolves twice, Torchic will only evolve once in this game and skip its second stage, Combusken.Įvery Pokémon gets a chance to learn a new skill at these three intervals level 5 to level 10, level 15 to level 20, and level 30 to level 35. Torchic, joining the player's team at level 28, is the only case of skipping an evolution. Most Pokémon evolve twice, but those that join at a level above 20 will only evolve once - some of these progress straight from the first stage to the third as a result. Pokemon can be evolved by visiting the "Baby Alliance" building, provided you have the required "badges" (obtained from treasure chests, houses in levels and after battle), which boosts their stats but can prevent them from learning certain moves if done too early. The level is capped level 20 at the first evolution and 40 at the second. Pokemon level up as they gain experience, and learn new special attacks (up to a maximum of 4, roughly based on the moves they learn in the real Pokemon games) as they do so. Usually when defeated, a boss will deliver a line of dialogue about being "controlled" (presumably by the Improbity Badge). Bosses often have the ability to completely heal themselves and in later stages are extremely evasive making it hard for the player's attacks to hit. Each stage also usually has a boss, which is much stronger but unable to move. Stages include a number of treasure chests (containing items) and houses, the residents of which will give a short line of dialogue and sometimes an item. When a Pokemon attacks a short attacking animation plays, followed by the target Pokemon counterattacking. Each turn a Pokemon can move and then carry out one other action - either a standard attack, a special move (which consumes SP - usually an attack, sometimes a healing move) or an item. Towns also have a "palaestra" in which you can fight as many times as you like (standard battles can only be played once) in order to level up your Pokemon.īattles take a standard strategy RPG format, with turn-based movement around a large map with groups of enemy Pokemon scattered around.

magic engine sapphire

Some battles are required to progress, others give you an item which is required to progress elsewhere, others are completely optional but may give you a new team member or evolution badge. Your team travels around the world map fighting battles in areas loosely based on those from the first two generations of Pokemon games. Leichu (Raichu) using "100000 Volt (Thunderbolt)". Those types are celerity, balance, strength, super power and defense, which roughly correspond to electric/flying, water/grass, fighting/fire, psychic/normal, rock/ground types in the original games, each type being strong against the next one. As you progress through the game you recruit other Pokémon to your cause to a total of 20, four of each type. The main character is initially Pichu, but evolves into Pikachu and then Raichu, although its sprite on the map screen is always Pikachu. 1.6 Possible Carbuncle/Ruby-only glitches.







Magic engine sapphire